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    How to: Principals of ADSR – Attack, Decay, Sustain and Release

    The most common envelope generator has four stages: attack, decay, sustain, and release (ADSR). The attack is the time taken for the initial run-up of level from nil to peak, beginning when the key is pressed. DecayΒ is the time taken for the subsequent run down from the attack level to the designated sustain level. Sustain

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    How To FL Studio? – Learn What You Wrongly Learn/Learned

    At least we understand that music production is related to learning wrong from the first time, which makes you able to apprehend. Sometimes we make music, sometimes we do equalize and all other stuff related to sound designing your track. And mostly we do what others do, we tend to do the same faults as

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    What is distortion or saturation? How to implement the use of distortion in music making?

    Firstly, it’s not always easy to explain what Saturation is, perhaps what distortion is, on the other hand, nearly the same specifics? The Saturation you add on sound or the whole track often lights up a new dimension of sound making. Perhaps it hits a different proportion in your music by using at least one

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    Motivation for Producing and Making Cool Music

    Did you know that motivation is an easy key to success? As long as you do not stop, at least try? Perhaps it is the writer’s block or at least artistic block? Often we do not create any new content for our music because simply the music can’t be made unless some inspiration drives our

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    How to compress? Bass or 808? With Maximus?

    By compression, we mean you are to initiate a higher level of the lower frequencies to the maximum limit of the compression level you are using. So here, perhaps you see compression of the 808 tweaked to around -6dB, thus even using this procedure by gaining the envelope’s limit by PRE handle. As perhaps you

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